ITECH3222 COMPUTER GAMES DESIGN
This course extends students knowledge of the technology, design concepts and cultural effects and implications involved in computer games. The course will focus on putting theory into practice, requiring students to design and develop a sophisticated environment/level and an animated asset for an existing game. Key technologies such as graphics, sound, artificial intelligence and networking will be explored further. Design issues and concepts relating to computer games will be expanded upon and students will be encouraged to further their skills through exploration and experimentation. The cultural effects and implications of computer games will be explored in further detail and students will be shown how to critically evaluate a computer game. The tools used for asset and level creation for an existing computer game will be covered in detail.
Commonwealth Supported Place (CSP) unit fee
A Commonwealth Supported Place (CSP) is one that is subsidised by the Australian Government, which means students only pay the student contribution amount of the tuition fee. CSPs are only available to eligible domestic students.
The student contribution amount depends on the unit and how much funding the Government provides. Each unit is classified into a band based on its discipline (which may be different to your overall course discipline).
2025 student contribution amount: $1,164
2025 grandfathered student contribution amount (for students who commenced before 1 Jan 2021*): $1,164
* If you are a continuing student (who commenced your course before 1 January 2021) you will continue paying the same amount as you would have, had legislative reforms not been implemented for any units that would otherwise have an increased student contribution amount.