ITWSU1038 Mathematics for Computing
Mathematics forms the backbone of information and communication technology. Video games and multimedia programmers use linear algebra to control movement, actions and animations; analysts depend on number and graph theory to devise models of complex systems; data scientists and machine learning specialists use statistics to train their machine counterparts. The knowledge of mathematics is the difference between a good programmer and a great one. In this subject, we build a foundation of mathematical concepts that computing graduates require for their careers. During tutorials students will use an online interactive system allowing them to interactively explore mathematical concepts.
Commonwealth supported place (CSP)
A CSP is subsidised by the Australian Government and students pay a contribution amount. Each unit is classified into a band, depending on the study area of the unit (this discipline may be different from the study area of your course).
2026 contribution amount* $1,192
2026 grandfathered contribution amount^ $1,192