ITECH2001 Game Development Fundamentals
This course introduces you to Games development, emphasising a mix of creative content design, development, and technical specialisation. You will gain an understanding of the Games industry from its conception through to current trends. Initially, you will study the lifecycle of games development, focusing on story design, character design, game mechanics, and level design, as well as content development including textures and interface, 3D modelling, game development, and programming. You will learn event driven programming through triggers and updates in a games development environment.
Commonwealth supported place (CSP)
A CSP is subsidised by the Australian Government and students pay a contribution amount. Each unit is classified into a band, depending on the study area of the unit (this discipline may be different from the study area of your course).
2026 contribution amount* $1,192
2026 grandfathered contribution amount^ $1,192